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what do random events do in bitcoin game

By using our site, you acknowledge that you have read and understand our Cookie Policy , Privacy Policy , and our Terms of Service. I'm struggling with coming up with an elegant solution to generating random events in the game that I'm working on.

Say there are 4 classes of events that can happen, with varying events in those classes that may occur. I have a somewhat kludgey solution in place that first just has a random number generated between 0 and , and if the number falls within a given range then a main event will be triggered. Then I'll do another random roll to see which sub event occurs. Is there a better solution than something along these lines?

Like I mention, it doesn't feel very elegant, and I'd like to make it easily expandable for the addition of future events. This is based on my answer for a similar question on Stack Overflow. It sounds like you're asking for a more flexible way of specifying the probability of each event.

For that, you can use a simple weighing algorithm: simply decide how common each event should be and assign it a weight that is appropriate compared to the other weights.

It's up to you if you want to first select between the different groups of events, or if you want a single table with all of the events where each "group" has an appropriate sum compared to the others. Let's say you want to build a random insult generator, though. In this case, a series of tables would work best. You'd start with a table that has a list of general patterns.

For example,. Now say the random generator picks the second pattern. You call the verb table, which has entries like:. As for actually implementing something like this, here's an example of how you might do it in JavaScript. Obviously this is a crude example you might generate, for example, "Go shove flaming your mom in your eye socket!

My answer to a question on generating random drops may very well work for this too. Podcast: We chat with Major League Hacking about all-nighters, cup stacking, and therapy dogs. Listen now. Home Questions Tags Users Unanswered. Algorithm for determining random events [duplicate] Ask Question. Asked 9 years ago. Active 9 years ago. Viewed 7k times. The only improvment to make it easier to expand would be possibly reading the events and sub-events in from a file so you don't have to recompile if you change the rarity of an event.

Once you have that, you can use the following algorithm to select an event: Given a list L of items I,W , where I is the item and W is the weight: Add all of the weights together. Call this sum S. Generate a random number between 0 and S excluding S, but including 0. Call this value R. Initialize a variable to 0 to keep track of the running total.

We'll call this T. Michael Madsen Michael Madsen 1, 16 16 silver badges 14 14 bronze badges. Asmor Asmor 3 3 silver badges 11 11 bronze badges. Er, I mean great example WebSockets for fun and profit. Linked Related 8. Hot Network Questions.

what do random events do in bitcoin game

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Random Events

The gameplay is easy: you are an alien who must reach a safe place, jumping and dodging all the obstacles eo are encountered before. There are also many very good bonuses to almost all sites listed. Join Now 5. You'd start with a table that has a list of general patterns. Every investment and all trading involves risk, so you eevnts always perform your own research prior to making decisions. Click here for cookie policy. What does it mean for us? Evvents 40x. This is a combination of a scratch-off ticket and a dice game. Warriors act in a form of team players and can be sent to the Arena or the tournament. Thank you for reading! We can say about the RSI indicator, which is about to get in the oversold area. If you lose, you will decrease your wagers. Your rating:. Let's say you want to build a random insult generator. Huntercoin HUC is a token that players receive. Of course, for most people, a arndom question is where the correction ends

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